“A difficult game about driving up a mountain”
First Half : Understanding/ Ideation/ Prototyping/ Playtesting
[8/29/24] Week 1: Brainstorming
[9/7/24] Summit Drive: Idea Generation
Conceptual Prototype 1: Summit Drive
Interactable Prototype 2: Summit Drive
Proof of Concept to Technical Prototype
Second Half : Refining/ Map Creation/ Prototyping/ Playtesting
[2/11/25 - 2/20/25] Project Statement, Plans, Playtest
Popup Arcade Showcase: Wonderville / Playtesting
[2/27/2025] Designing the Terrain, Map, and Obstacles / Playtesting the Terrain
[4/1/2025] Summit Drive: Current state, Feedback, New adds! IndieCade Festival Submission.